Category Archives: Syntax Bomb

Deadline day approaches

Didn’t realise that it’s been over 3 weeks since the last update on the blog. Luckily the game hasn’t been neglected as well. As the title says, deadline day is fast approaching now for Envahi to be completed and submitted … Continue reading

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The final gameplay element

A dramatic title for this entry but probably a bit of an over-statement. Over the weekend I put a lot of time into Envahi again after my temporary switch back to Boulderdash to start work on the object system. I’ve … Continue reading

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Around week three now.

More background work has gone into Envahi so what I have right now is a stable (as in no crashing) version 0.09 of the game currently in place. Version numbers don’t mean much to me as I just use them … Continue reading

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End of week one progress

Actually, it’s a bit further on than that as the competition started on January 30th and it’s now 10th of February. So, twelve days in. Just short of two weeks. Around a fifth of the allowed time has already passed. … Continue reading

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Envahi continues

Some nice Airwolf music goes in today as I got permission from the composer to use it for this game. It certainly sounds good when I play it on the hacked together title screen.

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Envahi – Day one

Tuesday January 30th, 2018 Boulderdash – as close as it is to completion – is going on hold today as I’ve decided to enter a competition to code a small game based on either a TV or Movie theme. This … Continue reading

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