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Category Archives: Competition
Rockman is released
I’ve been very quiet last three months because I’ve had my head down working on my GMS2 project files and the latest Syntax Bomb competition. We had six weeks to complete a maze themed game this time and I managed … Continue reading
Posted in Competition, Development, Game Studio 2, Rockman, Syntax Bomb
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RAM update and moving forward
Sorry for lack of updates the last few weeks. I was much busier than anticipated both trying to get the game finished, and the additional weekends that I’ve spent away doing stuff like weddings and stag do’s. I’m also just … Continue reading
Posted in Competition, Development, Game Studio 2, RAM, Syntax Bomb
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Some W.I.P screenshots of RAM – very early so subject to big changes
Here I’ve got a basic mock up of how the in-game gallery of computers will work – the actual title screen at present due to no menu yet. Also a couple here where i’m experimenting with gradients on cards – … Continue reading
Posted in Competition, Development, Game Studio 2, RAM, Syntax Bomb
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At the halfway point on RAM.
First of all, now we’re at the halfway point of the competition, my game has a name. I’ve opted for RAM – something short and to the points. Easy to remember, and you could play around with words based on … Continue reading
Posted in Competition, Development, Game Studio 2, RAM, Syntax Bomb
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New competition, new game
Syntax Bombs next game coding competition started on May 4th so I’ve had this bank holiday weekend to have a think about what I’d like to do this time. There are three category mixes to go for and the idea … Continue reading
Posted in Competition, Development, Game Studio 2, RAM, Syntax Bomb, Writing
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And the winner was …
Not Envahi, as it turns out, but that was to be expected as the games submitted were excellent. Third place was a nice little bonus, however, even if it was only because the holder of the competition always discounts the … Continue reading
Posted in Competition, Development, Envahi, Game Studio 2, Syntax Bomb
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Around week three now.
More background work has gone into Envahi so what I have right now is a stable (as in no crashing) version 0.09 of the game currently in place. Version numbers don’t mean much to me as I just use them … Continue reading
Posted in Competition, Development, Envahi, Game Studio 2, Syntax Bomb
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End of week one progress
Actually, it’s a bit further on than that as the competition started on January 30th and it’s now 10th of February. So, twelve days in. Just short of two weeeks. Around a fifth of the allowed time has already passed. … Continue reading
Posted in Boulderdash, Competition, Development, Envahi, Game Studio 2, Gravity Force, Syntax Bomb
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Envahi – Day one
Tuesday January 30th, 2018 Boulderdash – as close as it is to completion – is going on hold today as I’ve decided to enter a competition to code a small game based on either a TV or Movie theme. This … Continue reading
Posted in Competition, Development, Envahi, Game Studio 2, Syntax Bomb
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