Category Archives: Game Studio 2

Envahi continues

Some nice Airwolf music goes in today as I got permission from the composer to use it for this game. It certainly sounds good when I play it on the hacked together title screen. Took the unusual step of putting … Continue reading

Posted in Development, Envahi, Game Studio 2, Syntax Bomb | Leave a comment

Envahi – Day one

Tuesday January 30th, 2018 Boulderdash – as close as it is to completion – is going on hold today as I’ve decided to enter a competition to code a small game based on either a TV or Movie theme. This … Continue reading

Posted in Competition, Development, Envahi, Game Studio 2, Syntax Bomb | Leave a comment

Don’t speak too soon

Warp butterflies have returned with a vengeance. I’ve worked so much on the AI for these things now that it was inevitable that I’d get the bug coming back as I’ve rewritten the bloody script so much. They mostly still … Continue reading

Posted in Boulderdash, Development, Game Studio 2 | Leave a comment

Warp mode butterflies are extinct

Finally tracked down a nasty bug today which has been in the game since I first added the butterfly movement routines. Due to me using tiles for all the game play objects in this game, I’ve had to write a … Continue reading

Posted in Boulderdash, Development, Game Studio 2 | Leave a comment

Boulderdash the 96% finished project

Time for another update as I’ve mostly slacked since Xmas but have still been beavering away at Boulderdash to try and get it finished. Suspect I’ve taken longer to work on my version than the original game was coded now … Continue reading

Posted in Boulderdash, Development, Game Studio 2 | Leave a comment

Getting near Xmas

It’s getting near Xmas now and, like everyone else, there’s lots of stuff going on that has made Boulderdash development a bit slower than i would have expected. So, time for an update, so everyone can be sure I’ve not … Continue reading

Posted in Boulderdash, Development, Game Studio 2 | Leave a comment

iDef released on itchIO

Aaron has released his OSX/Windows remake of our first game, iDef. It’s a total rewrite done over a couple of months to learn how to code with Game Maker Studio 2. It’s free so go get it. https://aaronkthorne.itch.io/ideflite

Posted in Development, Game Studio 2 | Leave a comment

Boulderdash is coming…

As mentioned in my last post, I’ve been quietly working on a remake of an absolute classic C64 game – Boulderdash. Before I go into what’s been involved in remaking this with Game Maker Studio 2, it’s worth you firing … Continue reading

Posted in Boulderdash, Development, Game Studio 2 | Leave a comment

Another quick update

Sorry for the lack of posts over the last couple of months. I didn’t realise it had actually been this long since my last post on the #ParadroidRemake we’ve been working on for what seems like years now. In reality … Continue reading

Posted in Boulderdash, Development, Game Studio 2, Paradroid, Website | Leave a comment

Title screen

So finally I’m getting around to talk about the title screen work I’ve been doing over the last couple of months. In all I think there’s around 10 – 15 hours or so I’ve devoted to this part of the … Continue reading

Posted in Development, Game Studio 2, Paradroid | Leave a comment