-
Archives
- January 2025
- January 2024
- December 2023
- July 2022
- June 2022
- November 2020
- September 2020
- July 2020
- May 2020
- January 2020
- December 2019
- October 2019
- March 2019
- December 2018
- October 2018
- July 2018
- June 2018
- May 2018
- April 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- August 2017
- July 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- December 2015
- November 2015
- October 2015
- September 2015
- July 2015
- June 2015
-
Meta
Category Archives: Game Studio 2
Envahi continues
Some nice Airwolf music goes in today as I got permission from the composer to use it for this game. It certainly sounds good when I play it on the hacked together title screen. Took the unusual step of putting … Continue reading
Posted in Development, Envahi, Game Studio 2, Syntax Bomb
Leave a comment
Envahi – Day one
Tuesday January 30th, 2018 Boulderdash – as close as it is to completion – is going on hold today as I’ve decided to enter a competition to code a small game based on either a TV or Movie theme. This … Continue reading
Posted in Competition, Development, Envahi, Game Studio 2, Syntax Bomb
Leave a comment
Don’t speak too soon
Warp butterflies have returned with a vengeance. I’ve worked so much on the AI for these things now that it was inevitable that I’d get the bug coming back as I’ve rewritten the bloody script so much. They mostly still … Continue reading
Posted in Boulderdash, Development, Game Studio 2
Leave a comment
Warp mode butterflies are extinct
Finally tracked down a nasty bug today which has been in the game since I first added the butterfly movement routines. Due to me using tiles for all the game play objects in this game, I’ve had to write a … Continue reading
Posted in Boulderdash, Development, Game Studio 2
Leave a comment
Boulderdash the 96% finished project
Time for another update as I’ve mostly slacked since Xmas but have still been beavering away at Boulderdash to try and get it finished. Suspect I’ve taken longer to work on my version than the original game was coded now … Continue reading
Posted in Boulderdash, Development, Game Studio 2
Leave a comment
Getting near Xmas
It’s getting near Xmas now and, like everyone else, there’s lots of stuff going on that has made Boulderdash development a bit slower than i would have expected. So, time for an update, so everyone can be sure I’ve not … Continue reading
Posted in Boulderdash, Development, Game Studio 2
Leave a comment
iDef released on itchIO
Aaron has released his OSX/Windows remake of our first game, iDef. It’s a total rewrite done over a couple of months to learn how to code with Game Maker Studio 2. It’s free so go get it. https://aaronkthorne.itch.io/ideflite
Posted in Development, Game Studio 2
Leave a comment
Boulderdash is coming…
As mentioned in my last post, I’ve been quietly working on a remake of an absolute classic C64 game – Boulderdash. Before I go into what’s been involved in remaking this with Game Maker Studio 2, it’s worth you firing … Continue reading
Posted in Boulderdash, Development, Game Studio 2
Leave a comment
Another quick update
Sorry for the lack of posts over the last couple of months. I didn’t realise it had actually been this long since my last post on the #ParadroidRemake we’ve been working on for what seems like years now. In reality … Continue reading
Posted in Boulderdash, Development, Game Studio 2, Paradroid, Website
Leave a comment
Title screen
So finally I’m getting around to talk about the title screen work I’ve been doing over the last couple of months. In all I think there’s around 10 – 15 hours or so I’ve devoted to this part of the … Continue reading
Posted in Development, Game Studio 2, Paradroid
Leave a comment