Monthly Archives: February 2018

Boulderdash update

I spent a long weekend in Devon visiting Aaron over the last few days where we brain-stormed and decided to have a look at what could be done with the enemy AI in Boulderdash. At present Envahi is progressing steadily … Continue reading

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Around week three now.

More background work has gone into Envahi so what I have right now is a stable (as in no crashing) version 0.09 of the game currently in place. Version numbers don’t mean much to me as I just use them … Continue reading

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End of week one progress

Actually, it’s a bit further on than that as the competition started on January 30th and it’s now 10th of February. So, twelve days in. Just short of two weeeks. Around a fifth of the allowed time has already passed. … Continue reading

Posted in Boulderdash, Competition, Development, Envahi, Game Studio 2, Gravity Force, Syntax Bomb | Leave a comment

Envahi continues

Some nice Airwolf music goes in today as I got permission from the composer to use it for this game. It certainly sounds good when I play it on the hacked together title screen. Took the unusual step of putting … Continue reading

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