Monthly Archives: January 2018

Envahi – Day one

Tuesday January 30th, 2018 Boulderdash – as close as it is to completion – is going on hold today as I’ve decided to enter a competition to code a small game based on either a TV or Movie theme. This … Continue reading

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Don’t speak too soon

Warp butterflies have returned with a vengeance. I’ve worked so much on the AI for these things now that it was inevitable that I’d get the bug coming back as I’ve rewritten the bloody script so much. They mostly still … Continue reading

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Warp mode butterflies are extinct

Finally tracked down a nasty bug today which has been in the game since I first added the butterfly movement routines. Due to me using tiles for all the game play objects in this game, I’ve had to write a … Continue reading

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Boulderdash the 96% finished project

Time for another update as I’ve mostly slacked since Xmas but have still been beavering away at Boulderdash to try and get it finished. Suspect I’ve taken longer to work on my version than the original game was coded now … Continue reading

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