Monthly Archives: April 2018

And the winner was …

Not Envahi, as it turns out, but that was to be expected as the games submitted were excellent. Third place was a nice little bonus, however, even if it was only because the holder of the competition always discounts the … Continue reading

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Remaking another old game for the hell of it

I was going to go straight back to the reworked Boulderdash project that I paused to code Envahi but decided to do something else first. The competition which I entered Envahi in has its voting finishing today so it will … Continue reading

Posted in Development, Game Studio 2, Invaders | Leave a comment

Evahi’s development timeline

Over the last ten weeks I worked on Envahi to submit for a game coding competition on www.syntaxbomb.co.uk Most of the guys who submitted entries made a seperate post about their games in a showroom forum so as not to … Continue reading

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Envahi is finished

After a marathon coding session over Saturday and Sunday I finally got the game finished. It’s not perfect but it’s still a great pick-up game considering I sacrificed a few things at the end to make the deadline. Most of … Continue reading

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2 more days

Not going to write too much here as I am literally at the final crunch now with Envahi. It’s early Sunday morning and the game needs to be completed, hosted somewhere and will need final builds for both Mac and … Continue reading

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