My Games

My games are hosted at itch.io
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Xerra's Games
Interesting Blogs
The dawn of the home computer
Draft of a couple of chapters I sporadically work on based on my experiences of being a teenager at the start of the home computer revolution.
Childhoods End
Author Archives: Xerra
Swift 2 – The future of IOS development.
With iDef up on the appStore with no – aparent – bugs found as yet, Aaron and I are both looking into Swift for future development of our games. iDef was written completely in Objective C, with the use of … Continue reading
Posted in Development, SpriteKit, Swift
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iDef gets released. What’s next for Dexterity Design?
iDef finally went on sale on the IOS store a couple of days ago which meant that, as a live project, we’ve finished actively working on it. Providing there’s no patching needed – which shouldn’t be needed due to all … Continue reading
Posted in Development, Swift
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Getting iDef to the people
iDef is almost here. It’s a great game but I suspect it’s going to be a very niche market that really goes for it and appreciates the labour of love that it’s actually been. As far as I recall, Aaron … Continue reading
Posted in Development
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Working with IOS as a new platform
Once we had formed a company partnership and decided the route forward was to work with IOS then the tricky part of learning a new language came into play. Prior to this I’d been a die-hard PC user quite happily … Continue reading
Posted in Development, SpriteKit, Swift
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My first Blitz game in ages.
I recently made the decision to stop messing about with Blitz and get into Swift so Aaron and I could start working on IOS development. However, because I got a Mac-mini to enable me to do all this by having … Continue reading
Posted in Blitz, Development, Gravity Force
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