Monthly Archives: April 2017

Gamepads

Aaron and I had a very important business meeting this weekend at our head office (cough) The Coach and Horses. Among the things we discussed were throwing ideas about on a potential next project after Paradroid, and debating wether we … Continue reading

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Transfer game progress update

More work on the transfer game this afternoon.

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Transfer game progress

Creating the transfer game was always going to be a major task in Paradroid due to the complexities of having a random element to every game screen generated but having to make every one actually playable.

Posted in Development, Game Studio 2, Paradroid | Leave a comment