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Monthly Archives: June 2015
Working with IOS as a new platform
Once we had formed a company partnership and decided the route forward was to work with Ipad/Iphone then the tricky part of learning a new language came into play. Prior to this I’d been a die-hard PC user quite happily … Continue reading
Posted in Development, SpriteKit, Swift
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My first Blitz game in ages.
I recently made the decision to stop messing about with Blitz and get into Swift so Aaron and I could start working on IOS development. However, because I got a Mac-mini to enable me to do all this by having … Continue reading
Posted in Blitz, Development, Gravity Force
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